"and the court of appeal in 2019 ruled that conventional scenario-based assessments like situation judgment test should not be used to screen out neurodiverse candidates so what we do instead is we use dynamically adaptive algorithms that accommodate different decision-making styles and we use a form of artificial intelligence to achieve that so there's quite a lot going on like under the Bonnet but for the candidate it doesn't feel stressful "
So apparently he meant "a" court of appeal. It was the CoA Northern Ireland, which is not
the Court of Appeal, unless you're speaking to a NI audience, which he was not.
The case he was referring to is here
It says he scored 29/180 on an SST from Capp, with 73 needed to pass.
IDK if this is the same they use now, but it probably explains why they send the patronising emails, because they want to hide the fact that you're being rejected based on your performance.
Looking at LinkedIn, they are pushing the "we are less discriminatory" hard
https://www.linkedin.com/company/neurosight/posts/?feedView=all
One of the keys to the testing, I'm sure, is the "warm-up". They will use this for comparison, so whatever you do here is your baseline and is being used as part of the process of categorising you as "unemployable moron" or "passable".
The Neuroshight test has about 6 warm-ups and about 26 questions, and they claim 106,000 data points. If you divide 106k /32 you get 3312.
According to this study:
In the present article, we present a software package, MouseTracker, that allows researchers to use a computer mouse-tracking method for assessing real-time processing in psychological tasks. By recording the streaming x-, y-coordinates of the computer mouse while participants move the mouse...
link.springer.com
"During every trial, the Runner program records the realtime x-, y-coordinates of the computer mouse. Because the sampling rate is approximately 60–75 Hz (see the Influences of Hardware section for a discussion of the rate variability), about every 13–16 msec during the live portion of a trial, three pieces of information are recorded: raw time (how many milliseconds have elapsed), the x- coordinate of the mouse (in pixels), and the y-coordinate of the mouse (in pixels)."
That would give 180 points per second, so 900 over 5-second.
For the purposes of marketing nonsense, you can of course increase these numbers, but for example office mice might only poll at 125Hz, so the 106k data points is probably not even real and is of course in no sense meaningful.
The study acknowledges the obvious, that this claim is nonsense, and states that you must follow one or more approaches to turn these meaningless numbers into data.
It suggests that response times are not necessarily penalised, but instead:
- maximum deviation measures the distance between the straight line between the "hover your mouse here" and the mouse's journey across the screen. The furthest difference from the the straight line between "hover" and your final answer, is your maximum deviation, and measures how attracted you are to the other answer
- area under the curve is measuring the same thing but simply takes the area of the curve between the line of shortest distance, and each point along your journey. (And negative area can also be calculated, if the travel is on the 'wrong side' of the line.)
"AUC is a better index of the overall attraction toward the unselected alternative (incorporating all time steps), whereas MD is a better index of maximum attraction"
In addition:
- "if both response alternatives simultaneously attract participants’ mouse trajectories (relative to only one), this additional stress might manifest as less smooth, more complex, and fluctuating trajectories ... MouseTracker calculates x-flips and y-flips, which are the number of reversals of direction along the respective axis. This captures the fluctuations in the hand’s vacillation along the horizontal and vertical axes."
It suggests also that they may measure velocity and acceleration.
One problem with it that occurs to me is that I do not use a mouse, so it's not clear whether my patterns would vary - my selection is by one finger on the TrackPoint, and I guess it requires more muscle effort than a mouse, particularly as some users will use very sensitive gaming mice which move around very easily.
From this, we can see plausibly:
- where there is a 'good' and a 'bad' answer, it's likely that any supposed attraction to the 'bad' answer (by veering off the course to the good answer, perhaps, or a slow journey, or whatever) results in a PFO recommendation
- where there are two good answers that are both obviously desirable to a law firm, it's not clear that great haste to choose answer A or B is necessarily a good thing, as detecting no attraction to the other answer
Once you know what they are trying to do, I cannot really see how this test can be valid as a way of measuring people's employability.
I asked Gemini to explain the meaning of a straight path to B in a choice between a good A and a good B:
1. The Metric: Lack of "Spatial Attraction"
In mouse tracking, the primary metrics are
Maximum Deviation (MD) and
Area Under the Curve (AUC). These measure how much the mouse path curves toward the unchosen option.
- Curved Path: A path that bows toward A before ending at B indicates "co-activation." It means both options were active in the mind simultaneously, competing for the motor output. This usually happens in "hard" choices or high-conflict scenarios.
- Straight Path (Your Scenario): A direct trajectory (low AUC) indicates low competition. The cognitive system resolved the decision for B almost immediately, or B was so much more salient that A never triggered a significant motor plan.
2. Interpretation: Certainty vs. Valuation
When both options are desirable (an "Approach-Approach" conflict), a lack of hesitation generally signals
Certainty and
Relative Value, rather than dislike.
- Dominant Preference: The subject likely perceives B as significantly superior to A. Even if A is "good," B is "much better." The difference in value is large enough to eliminate conflict.
- Processing Efficiency: The choice was clear and required minimal cognitive load. The brain did not need to "inhibit" the urge to go to A because that urge was never strong enough to affect the hand's movement.
- Absence of Ambivalence: If the test aims to measure personality traits like indecisiveness or neuroticism, a straight line is a "negative" indicator for those traits—it shows decisiveness.
3. Is it "Negative" to Choice A?
It is "negative" only in the sense that
Choice A was irrelevant to the process.
- It does NOT mean: The user hates A (Valence is not necessarily negative).
- It DOES mean: The user did not consider A a viable competitor to B in that moment (Salience/Preference is low relative to B).
4. Alternative Explanations (Confounds)
Before concluding that the user simply preferred B, psychometricians also look for these factors:
- Impulsivity: Did the movement start too fast? A straight line coupled with very fast "Initiation Time" might suggest an impulsive guess rather than a deliberated preference.
Traits & mouse behaviours:
| Trait | Mouse Behavior | Interpretation |
| Neuroticism / Anxiety | High curvature (AUC), slower movement, more "jitter" (shaking). | The user is hyper-vigilant or worried about making the wrong choice, leading to hesitation. |
| Impulsivity | Fast initiation time, but often "corrects" direction mid-flight. | The hand moves before the brain has fully processed the options. |
| Conscientiousness | Slower initiation, but very straight/direct trajectories. | Indicates planning before moving, rather than moving while thinking. |
| Ambivalence | High "x-flips" (moving left, then right, then left). | The user is genuinely torn between the two options. |